High detailed seal.
Subdivision ready. 3439 polygons. 4096 x 4096 texture maps.
Rigged in 3dsmax, Cinema4D, Lightwave, Maya, XSI and FBX formats
SOFTWARE:
- 3ds Max 2012 &2013 (VRay, Scanline)
- 3D Studio 3DS
- Lightwave 6.5
- OBJ
- Softimage 3 & 5
- Cinema 4D 10
- Autodesk FBX
- Maya 6